Code Mortal Kombat Shaolin Monks

  



  • Mortal Kombat-Shaolin Monks 🇺🇸. Credit: Code Master. Enable Code (Must Be On) 902069F8 00832021; Infinite Health: 201EB0B0 8C8203A0 201EB0B4 AC820398.
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  1. Mortal Kombat Shaolin Monks Code
  2. Mortal Kombat Shaolin Monks Combat
  3. Mortal Kombat Shaolin Monks Walkthrough
  4. Cheats Mortal Kombat Shaolin Monks Xbox
  5. Cheats Mortal Kombat Shaolin Monks Ps2 Infinite Health
  6. Mortal Kombat Shaolin Monks Ps2
  7. Code Mortal Kombat Shaolin Monks Ps2
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Mortal Kombat: Shaolin Monks

Developers: Midway Studios Los Angeles, Paradox Development
Publisher: Midway Games
Platforms: PlayStation 2, Xbox
Released in US: September 16, 2005
Released in EU: September 30, 2005

This game has unused areas.
This game has unused playable characters.
This game has unused text.
This game has debugging material.
This game has a hidden level select.
This game has regional differences.

This game has a notes page

One of my most favorite Mortal Kombat games! This is the Playstation 2 version I'm playing. Don't let the fact that I'm using Scorpion throw you off.

To do:
  • Mortal Kombat II is said to be removed from the PAL PS2 version. More details on this, confirm Xbox.

Mortal Kombat: Shaolin Monks is Mortal Kombat II as a brawler. Fun!

  • 2Debug Menu
  • 3Survival Mode

Sub-Pages

Notes

Debug Menu

Applying the below code will replace the in game options menu with a debug menu.

Menu TextNotes
RELOAD LEVELReloads the current level.
MAP SELECTOpens a map select menu.
SAVE MENUOpens the save menu.
GOD MODE ONRefills your health when toggled on.
P1 FATALITY LEVELSets player one's fatality level.
P2 FATALITY LEVELSets player two's fatality level.
WARP PLAYERWarps you to various points in a map.
(Source: Original TCRF research)

MAP SELECT

This allows you to warp to various maps on demand.

EXTRA/UNUSED MAPS

The EXTRA category contains several test maps.

Extra Map 1

The first extra map will crash the game when is selected.

Extra Map 2

The pathway leading up to Shao Kahn's arena. An odd green skull can be found placed in the center of the arena and while it has some sort of collision, it can't be stood on. A Tarkata enemy can also be found attempting to climb up although he'll quickly fall out of the map.

Code Mortal Kombat Shaolin MonksShaolin

Extra Map 3

A map similar to the chamber where the player fights Baraka. Much like the last map, a Tarkata will try climbing up at the player and will fall out of the map.

Extra Map 4

One of the game's many test rooms. A few grabbable objects can be found here as well as some untextured blocks with image resolutions printed on them.

Extra Map 5

Find the Rolex Serial Number On models produced before 2007, the Rolex serial number is located between the bottom lugs (where the band connects to the case). You will need to remove the band to view the serial number. Rolex watches are symbols of excellence, performance, prestige and innovation. Discover the Rolex watch collection on the Official Website. Find rolex by serial number. Fortunately, for modern Rolex watches, in order to identify the serial number, you do not need to remove the bracelet. Instead, you can find the serial number engraved at the 6 o’clock position on the inner bezel of the watch under the crystal. It is engraved on what is called the rehaut. To find your Rolex's serial number remove the strap at the 6 o'clock position and the serial number will be engraved on the case between the lugs. It is 5-7 digits and may start with a letter. Rolex Serial Numbers. Rolex has been placing serial numbers on their watches since the beginning. Just about every Rolex watch ever produced has some sort of identification or serial number placed on it. These numbers help to determine the year or batch that the watch was made. Buyers, sellers, dealers, and collectors all use these numbers for.

Pretty similar to the first parts of the Living Forest area. The map is devoid of enemies and the statue nearby cannot be destroyed even with the Fist of Ruin ability.

Extra Map 6

Reptile's boss fight arena. The columns are intact albeit with glitched out textures while the final floor segment is glitched and lacks any sort of collision. Players who try to walk there will fall through the floor. Before you ask, Reptile's pet snake does not make an appearance.

Extra Map 7

Pretty similar to one of The Tower's rooms. No lever is present, we can't break the windows at all and there's no exit points programmed into the room exits.

Extra Map 8

Quite an interesting one, this room. It shares the same development testing textures as the test room and it has a functional exit to the Soul Tombs in front of the soul gate.

Extra Map 9

One of the Wu Shi Academy maps. Pretty similar to the original but without enemies, events or working traps.

Extra Map 10

A unfinished version of Level 2 of the Survival Mode. There are no enemies and the walls don't have collision.

Extra Map 11

Similar to Extra Map 4 with more throwable objects including a glitchy shield. No Tarkata trying to climb into the map this time, though.

Extra Map 12

Similar to Extra Map 10 but now the walls have collisions and there's an odd glow effect surrounding both the player and the area.

8 VS

A cut versus map named '8 VS'. Apparently the game was going to have some sort of 8 player versus mode. Surprisingly the map is fairly complete, with basic collision detection and a floating platform present.

Practice Map 9

A VS mode-friendly version of Map 10. The VS mode fight intro camera is bugged but is pretty functional. Enemies are also programmed to spawn in every so often.

Survival 10

The hidden survival mode apparently had more to it than first thought. Level 10 has quite a few unexpected and even exclusive surprises. The player would have to fight not only four Shadow Priests, but Old Shang Tsung as well, who is otherwise unfought in the game. The Priests respawn upon death and the player must destroy the large soul prison in the room to stop them from respawning. Old Shang Tsung lacks special moves and merely blocks the player's attacks. You would have to perform a fatality to put him down for good.

An exit appears upon victory but is completely nonfunctional.

Survival 27

The Dead Pool AKA where the area where the pole swing ability is obtained. The poles work but no enemies spawn, no exits work and the acid is completely harmless.

Survival 29

Kano's boss fight arena, just without Kano and Sonya. The lever nearby lacks collision and the elevator platform (up to the Arena) repeatedly moves up and down.

Survival Mode

Survival Mode is something that was apparently not finished and was removed from the main menu and normal accessibility. Because this is Mortal Kombat and nothing can ever be that simple, some wag hid a hidden means of accessing it in the game. It takes a lot of work, but it's there!

  • Start in the Foundry.
  • Grab the Axe (the one you follow while it is being made).
  • Go into the room with the lava (you must break the wooden door to enter this area; this is in the hallway where two arrow guards bust through the walls, there is a part of the wall on the left side you can break by throwing an enemy through). Jump into the lava, then jump back out.
  • Go into the hall to the right of the save statue and smash the barrel at the end of the hall using Circle (PS2) or B (Xbox).
  • Go up the ramp, and take two lefts and smash only the barrel on the right.
  • Go to the area with the kama (the small cubby to the right/straight of the top of the ramp) and smash the barrel on the right.
  • Go to the area with the stones that drop from the ceiling and smash this barrel (it is left of the cubby).
  • Go back to the area with the kama and smash the left barrel.
  • Go back to the left of the top of the ramp and smash the left barrel using Circle (PS2) or B (Xbox).
  • Hold Circle (PS2) or B (Xbox) to smash the ground. You should see a green glowing area behind where the barrels were if you did everything correctly.
  • Step into the glowing area and press R2 (PS2) or BLACK (Xbox) to enter Survival Mode.

Survival Mode Stages

  • Level 1: Baraka, Nomads, Masked Guards in the area Liu Kang was killed in Mortal Kombat: Deadly Alliance
  • Level 2: Demons - Handlers, Archers, Generals, Captains in a new area
  • Level 3: Two Oni bosses and Warlords in Goro's Lair
  • Level 4: Reptile and Bloody Skeletons at the bottom of the Pit
  • Level 5: Inferno Scorpion and three Orochi Hellbeasts in the Armory
  • Level 6: Clay Soldiers and Brothers of the Shadow in the Living Forest
  • Level 7: Kano and Black Dragon Mercenaries in the Wastelands (the area where Raiden shocked the enemies with lighting in the Pool area)
  • Level 8: Goro and Kintaro in Kahn's Arena
  • Level 9: Reptile, Ermac, Scorpion, and Sub-Zero in the Warrior's Shrine

Unused Playable Characters

The characters aren't quite unused playable choices so much as they have button assignments to them and they're all the same. Unfortunately, many of them can cause the game to crash. Using a cheat device can not only allow you to play as monks and bosses but even discover unused enemies though for reasons unknown, a few of these characters have a strange neon glossy texture placed on them when used.

The characters actually do work in cutscenes so you can play with one in Co-Op, though because their models (especially the females) don't match the animation skeletons of the normally playable characters, as they'll look very warped. Also, if you save using one of these characters, that save file will treat it as any other normally-playable character, meaning when you load the file again, you'll resume play as them regardless of whether you're using a cheat device. You can remedy this by switching the character mod to the normally playable characters and then save again using that character. You'll be required to since you will need to at two points in the game perform a Fatality and a Mutality.

Pressing a shoulder button in conjunction with a face button or two will allow you to use their special attacks, and they consume the Stamina Gauge like normal. It's also possible to play as characters who don't have any attacks at all. If you stop after a run, the model will briefly spasm as they have no animation for skidding to a stop.

  • Goro: Works
  • Kintaro: Works
  • Jade: Works
  • Boss Kitana: Works
  • Mileena: Works
  • Boss Reptile: Requires a joker command.
  • Ermac: This is a strange case. Whenever you use a cheat device to access Ermac, you instead use a lower-res model than the one you fight with slightly different textures and has no attacks. A joker code is required to use the right model. All of his moves are available except for one (the forcefield) which doesn't appear to be mapped to any button combination.
  • Inferno Scorpion: Works. His area flame attack only work in the Netherrealm.
  • Shao Kahn: Also requires a joker.
  • Jax: Works
  • Kano: Works
  • Smoke: Glitches after stopping from a run. Normally emits smoke when idle. Has no attacks
  • Old Shang Tsung: Similar to Smoke.
  • Young Shang Tsung: Works. Using the Morph ability will simply render Shang Tsung invisible, and he will not turn into anyone else.
  • Noob Saibot: No attacks
  • Skull: Works, but has no glow and does not disappear after connecting a hit.
  • Stone Johnny Cage: Works
  • Mask Guard: Works
  • Black/Red Dragon Merc: Works
  • Demon characters: Works
  • Tarkata: Works
  • Brotherhood of the Shadow: Chance of crashing. Has a strange bright green texture over him.
  • Bloody Skeleton/Putrid/Undead Corpse: Using the self-destruct causes you to fall through the level.
  • Elemental Knight: Works
  • NULL 1: A large demon with distorted animations but working attacks that include fire breathing and lobbing arching fireballs. May have been a prototype for the Orochi Hellbeast.
  • NULL 2: Working unused Oni-like demon similar to the large boss fought at the Pit Bottom. Has distorted animations, but attacks work.
  • NULL (Nagiri Swamp): Working unused naga enemy that attacks with a bow and arrows as well as her tail.
  • NULL (Banshee): Working unused enemy that attacks by spewing a black mist
  • NULL (Green Tarkata): Similar to the Tarkata enemy but has green-colored blades.
  • NULL (Shokan): Working unused enemy that might have been used as a normal enemy. It has a hunched-over appearance and has a grab attack similar to Goro.

Unused Text

To do:
Figure out how to access it.

Present at 0x474A30 in SLUS_210.87 (PS2 US) is some text for a debug menu.

(Source: DeepGameResearch)

Mortal Kombat II Debug Menu

To do:
Codes for other versions


The emulator for the Mortal Kombat II arcade game contains a very basic debug menu. To access it in the US PS2 version, enable the following GameShark code while the game is paused:

.

The first option goes back to the game, the second option toggles v-sync, and the third option displays some player status icons at the bottom of the screen.

(Source: Ferrox)

Regional Differences

The intro in the German version has all blood and gore removed. Of note are the moments where a Tarkatan is decapitated by Kung Lao and when Sub-Zero rips a guard's entire spine and skull out of their body. Instead of simply removing these scenes or anything to that effect, they decided to blur them out with a poor blurring effect. Even then, the spine can still barely be made out, and seems to have had all blood scrubbed off it despite already being blurred out.


The Mortal Kombat series
ArcadeMortal Kombat • Mortal Kombat II • Mortal Kombat 3 • Ultimate Mortal Kombat 3 • Mortal Kombat 4
SNESMortal Kombat • Mortal Kombat II (Prototype) • Mortal Kombat 3 • Ultimate Mortal Kombat 3
GenesisMortal Kombat • Mortal Kombat II • Mortal Kombat 3 • Ultimate Mortal Kombat 3
32XMortal Kombat II
Game Boy (Color)Mortal Kombat • Mortal Kombat II • Mortal Kombat 3 • Mortal Kombat & Mortal Kombat II • Mortal Kombat 4
Sega Master SystemMortal Kombat • Mortal Kombat II
Game GearMortal Kombat • Mortal Kombat II • Mortal Kombat 3
Sega SaturnMortal Kombat II
PlayStationMortal Kombat II • Mortal Kombat Trilogy • Mortal Kombat Mythologies: Sub-Zero
Game.comMortal Kombat Trilogy
PlayStation 2Mortal Kombat: Deadly Alliance • Mortal Kombat: Deception • Mortal Kombat: Shaolin Monks • Mortal Kombat: Armageddon
PlayStation 3Mortal Kombat vs. DC Universe • Mortal Kombat (2011)
PlayStation VitaMortal Kombat (2011)
Game Boy AdvanceMortal Kombat Advance • Mortal Kombat: Deadly Alliance
Nintendo 64Mortal Kombat Trilogy (Prototype) • Mortal Kombat 4 • Mortal Kombat Mythologies: Sub-Zero
XboxMortal Kombat: Deadly Alliance • Mortal Kombat: Deception • Mortal Kombat: Shaolin Monks • Mortal Kombat: Armageddon
GameCubeMortal Kombat: Deadly Alliance • Mortal Kombat: Deception
WiiMortal Kombat: Armageddon
Xbox 360Mortal Kombat vs. DC Universe • Mortal Kombat (2011)
WindowsMortal Kombat (2011) • Mortal Kombat Arcade Kollection • Mortal Kombat X
Retrieved from 'https://tcrf.net/index.php?title=Mortal_Kombat:_Shaolin_Monks&oldid=834462'
Action Replay MAX
MasterCode
Z56Z-AXZC-97D3B
7KUY-PK54-Z8YUW
Player 1 codes
Liu Kang
MCGM DQTQ TXVEE
N213-G456-F6811
Kung Lao
67HW-NAEK-QVFYP
T9C3-VEXM-2HKCM
Blood Skeleton
NNQ0-9HHC-XKD21
Y8RB-11EW-H17TB
Black Dragon Merc
JJ8N-W10U-QT2P5
Mortal kombat shaolin monks iso5VT4-9XY5-FDKB2
Tarkata
D3HY-435M-MNDTG
JRCU-UMCJ-7A7RJ
Oni
UU5J-RZ2H-C8730
HR57-MN7G-97Q29
ShaolinRed Dragon Merc
RFM7-RE4X-WT66Z
FWF6-KK8F-XQCG8
Kitana
0UNH-AM1K-6C1RZ
V2MN-YV99-Z3MYU
Mileena
1A7T-X89P-K4X7J
1C3D-AZX0-EPJNR
Jax

Mortal Kombat Shaolin Monks Code


AFYA-91H6-1FCX6
TRCA JWFX VTEQM
Kintaro
76NH-DZR9-Y4E4G
NK4U-DB12-UMHNY
Scorpion
8BG6-X3HP-A30B4
DUTU-V3RC-UPYJQ

Mortal Kombat Shaolin Monks Combat

Baraka
KCJ6-5F6G-2YHZV
D1QH-1WZ3-TTY3K
Reptile
20D3-E58Z-U601B
NJ06-9HCC-Z0QWN
Sub-Zero
DCU2-V2Y9-R387J
03BV-EYM1-MEGX8
Kitana
7XUH-VXYF-QEP2Z
XT78-REAF-229CC
Johnny Cage
5N02-T1R2-EBANM
0M8E-BEY2-1JJKW
Goro
5DFJ-JDQH-2ZYDK
0GKW-HRW1-0A020
Jade
JNP9-32D1-756EP
JC9N-AH64-PZFN1
Ermac
--Player 1
94NB-E6HU-616F0
AUD5-H9GD-NJHHB

Kabal
FQFH-VUU3-HEMAG
7RDT-WUVC-5Y2XM



KJHK-2FBD-935BV
Z5Z9-J635-Q2FE5


Smoke
BP60-JF1Y-PN6V1
K89A-HQNM-AT47F

Sonya
JGKQ-A4C8-9DRVT
U4BY-0AC7-BENE0

Player 2 codes
Liu Kang
926V-CVDB-KG88G
09FY-MAUT-0Z1RM
Kung Lao
QB4P-4VH1-F0VZ5
6RDC-XGF6-0J9DN
Blood Skeleton
BAGK-MKA3-8VJ1V
D2JA-FDCE-QU0YZ
Black Dragon Merc
Mortal667M-NZ79-UR82D
WUXA-R6NJ-ZDAR4
Tarkata
48T4-0RWW-0XBCD

Mortal Kombat Shaolin Monks Walkthrough


MC8Y-3Q20-VUCUH
Oni
NBTY-A062-RQ5PE
CNRV-TG1X-45P8U
Red Dragon Merc
JA2T-JFKQ-WYW3K
V8XJ-W991-9AJC4
Kitana
HT60-1RKM-TTDWP
MCEJ-AZM6-JN2KP
Mileena
EE8Y-10PN-CPA0K
7XCY-UWD6-PX3BR
Jax
AQNY-Q585-RPP60
Q71W-DCUN-YDFZM
Kintaro
W7J3-VZ8F-YA005
FG54-DYRC-BMX1G
Scorpion
RC0E-7QB4-H8TEG
ENQC-KFRZ-32KZ2
Baraka
ZVU8-D9QY-RMVQQ
Q165-V1ZT-JFA3A
Reptile
8HAW-14NT-381YR
EAK2-EWME-H8RDM
Sub-Zero
B4Q9-DZBW-MJFCA
NYU2-DBX2-E5D09
Kitana
XHVU-F7V6-M2KJ0
2PE3-HUTK-VZ36N
Johnny Cage
B1YH-901B-6RWCK
HJ2W-HJG7-D6AUC
Goro

Cheats Mortal Kombat Shaolin Monks Xbox


M3PK-T45H-QV6ZW
54TW-ZFYM-XFGJU

Cheats Mortal Kombat Shaolin Monks Ps2 Infinite Health

Jade
MZE2-UA0A-M8469
DK6U-NNHY-0JMMG
-Ermac
DAC9-J9G2-JRMPY
MCBG-4E98-16T62

kabal
GHC5-D343-EC9FF
DQDE-607T-KV4V4

shang tsung
U456-BET6-FZVET
960J-R1EW-FPW15

Smoke
9KYM-C1DR-22PXV
3FE0-586C-8F8KU

SONYA

Mortal Kombat Shaolin Monks Ps2

X5JR-WRM1-JBGAC
BJ4U-7KEW-1N9M7


Code Mortal Kombat Shaolin Monks Ps2


Kode di atas hanya bisa di gunakan untuk bermain multiplayer atau KO-OP


Elemental Kode

Full Fatality Meter
9EFA-B8Z0-ZRJAB
9VTA-Y7GX-5WVJY
AH48-EXZY-J4VGM
Max Exp
HX7C-KAC9-UFJW6
2N5J-XVWJ-3NECE
WMC2-FR73-BHBA4
MBVR-DAHH-6YURW
PUBF-1R4P-5K3RK
2Y5U-BB3X-YZK4P
MJT7-EWE2-0ZHHP
Fast Exp Gain
DT7H-Y8GD-PKQFA
U731-QXD4-RVHFG
No Health For Targeted Enemies
33RW-Q02A-PY4BK
BJ01-M45A-8TP8T
No Health For Bosses
KR9D-3DFX-TM1XN
9G3P-VF4A-6RT9H

Each Hit Worth 50 Hits
QJWB-EAY0-NW803
8DT8-N6BZ-BMM6M
Unlock Mortal Kombat II
RU4N-UMQX-20JWJ
ZCRE-396U-8WZ14
Unlock All Kontent and VS Mode Characters
D3W9-DWQX-WT2U6
1RHT-094M-V4V4T
7RCY-E3ZX-U65EZ
Activate 4 Player Option
46W8-RH3M-URHXM
YA5Z-JC3B-ZDZ2V
Z51K-RZ0R-4243E
CJP4-EPU0-X69QW